About Crosswire
Crosswire is a party game about a machine that won’t sit still. Every player holds a console of gauges and controls, and the controls on your phone move the gauges on someone else’s. Nobody can fix their own, so the team keeps the machine alive by talking: say what you see, move what you hear.
How to play
- Team: 3 to 6 players, a phone each, in the same room or on any call.
- Duo: the same game for two.
- Solo: one player at a computer, running the whole machine alone.
There is nothing to install and no account to make. Open playcrosswire.com, start a room, and let the others scan its code or follow its link.
Questions
How many people can play?
Team is for 3 to 6 players and Duo for two, each with a phone. Solo is a separate game for one player at a computer.
Do we have to be in the same room?
No. Crosswire has no voice of its own: you talk in the room, or on any call you already use.
Do I need to install anything or make an account?
No. Crosswire runs in the phone’s web browser. The host starts a room, and everyone else scans its code or follows its link.
Does it cost anything?
No. Playing Crosswire is free.
How do we learn to play?
By playing. A room’s first round starts with a warm-up: one gauge and one control each, with the rest arriving one pair at a time. The host can also choose Practice in the lobby, which brings in the controls one at a time and counts nothing.
How long is a round?
Three minutes, counted down on every console. In a room’s first round, the warm-up comes before the clock starts.
Is it like Spaceteam, or Keep Talking and Nobody Explodes?
It is the same family: what is wrong shows on one screen, the means to fix it is on another, and only talking joins them. In Crosswire nobody can fix their own gauges, so every player both calls out and listens.
What does Crosswire keep about me?
The name you type, in the game’s records, for 90 days. No account, no ads and no cookies. The privacy page has the details.
A prototype
Crosswire is being playtested with friends, and it changes often. If something breaks, or you have an idea, write to hello@playcrosswire.com.
Who makes it
Crosswire is made by OÜ Trilevik in Tartu, Estonia. What the game keeps about the people who play it is on the privacy page.
Credits
Typefaces: IBM Plex Sans and IBM Plex Mono, by IBM, under the SIL Open Font License.